Evolution of the Brain: Difference between revisions
Appearance
Created page with "== 600m ya - Bilaterians and Steering == === Valence === * Bilaterians are the only animals that have brains * Nematodes (legless wormlike creatures about the size of a grain of rice) emerge in the Edicaran period from 635 to 539m ya. * Brain had 302 neurons (against 85 billion today * Initial steering is obtained through assessing the valence (goodness or badness) of a stimulus, and going towards the things that smelled good and away from the things that smelled bad...." |
No edit summary |
||
| Line 42: | Line 42: | ||
* Learning occurs when synapses change strength or when new ones are formed or old ones are removed. | * Learning occurs when synapses change strength or when new ones are formed or old ones are removed. | ||
* Association, prediction, and learning emerged to tweak the goodness and badness of things | * Association, prediction, and learning emerged to tweak the goodness and badness of things | ||
== 500m ya - Vertebrates and Reinforcing == | |||
=== The Cambrian Explosion === | |||
=== Temporal Distance Learning === | |||
=== Pattern Recognition === | |||
=== Curiosity === | |||
=== Modeling the World === | |||
== 200m ya - Mammals and Simulation == | |||
=== Neural Dark Ages === | |||
=== Generative Models and the Neocortex === | |||
=== Imagination === | |||
=== Model-Based Reinforcement Learning === | |||
=== The Secret to Dishwashing Robots === | |||
== 15m ya - Primates and Metathinking == | |||
=== Political Savvy === | |||
=== Modeling Other Minds === | |||
=== Tools, Teaching, and Imitation === | |||
=== Modeling the Future === | |||
== 100k ya - Humans and Speech == | |||
=== The Search for Human Uniqueness === | |||
=== Language in the Brain === | |||
=== The Perfect Storm === | |||
=== ChatGPT === | |||
Revision as of 17:41, 26 January 2025
600m ya - Bilaterians and Steering
Valence
- Bilaterians are the only animals that have brains
- Nematodes (legless wormlike creatures about the size of a grain of rice) emerge in the Edicaran period from 635 to 539m ya.
- Brain had 302 neurons (against 85 billion today
- Initial steering is obtained through assessing the valence (goodness or badness) of a stimulus, and going towards the things that smelled good and away from the things that smelled bad.
- There were negative and positive valence sensing neurons and move forward neurons and turning neurons.
- The various sensory inputs acted as votes for going one way or another and the first brains evolved as a mega-integration place to take in all these votes and then decide who had won and thus where to steer.
Emotions
- Affect is the name for the unifying foundation of emotions
- In addition to valance (good or bad), there is arousal (high or low)
- A primitive good mood encourages feeding, digesting, and sexual activity
- A primitive bad mood inhibits these activities
- An aroused good mood leads to exploiting nearby food sources or sexual partners
- An aroused bad mood leads to escaping from bad feelings - hunger, fear
- The brain generates affective states using neuromodulators like dopanmine and serotonin.
- In the nematode, dopamine is released to create arousal and drive the search for food and serotonin is released to suppress arousal and drive the enjoyment of digesting it.
- Dopamine is less about liking things and more about wanting them.
- Other neuromodulators - norepinephrine, octopamine, and epinephrine drive escape behavior by suppressing the effectiveness of serotonin and stopping an animal from being able to rest and feel safe - acute stress response.
- Opioids initiate recovery processes and inhibit negative valence neurons to stop and recover from stress episodes.
- Chronic stress turns off arousal and motivation, activates serotonin and leads to numbness and depression (anhedonia). It can cause learned helplessness
- Affect answers two questions:
- Do I want to expend energy by moving?
- Do I want to stay here or leave?
Associating, Predicting, Learning
- The digestive organs are under the control of the nervous system
- Conditional reactions are involuntary associations - associative learning happens automatically without conscious involvement.
- At the same time as valence, the ability to use experience to change what is considered good and bad also emerges.
- Learning in biological brains has always been continual.
- Pavlov’s conditional reflexes are always strengthening (acquisition) or weakening (extinction) with each new experience. Extinction may be followed by spontaneous recovery (instantaneous) or reacquisition (faster than first time)
- Spontaneous recovery is a primitive form of long-term memory.
- The credit assignment problem - which cue really predicted something subsequently happening?:
- Eligibility traces - Immediately follows cue
- Overshadowing - Pick strongest cue
- Latent inhibition - Pick the cue you haven’t seen before.
- Blocking - Use existing cues and ignore others.
- Learning occurs when synapses change strength or when new ones are formed or old ones are removed.
- Association, prediction, and learning emerged to tweak the goodness and badness of things